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Full Version: Custom Story Problem
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If you want the player to go to another map with a level door, just put the file of the desired map in the level door. If you want it by script, then show up your script so we can help you.
Have you placed a designated PlayerStartArea in the second level? the .map file and PlayerStartArea must be specified in the level door's entity tab.
Make sure you do all of the following:

Map1:
1. Under the door you want to use, add your target map under 'map file' entry in the entity tab.
2. Under the same tab, add your target spawn point that is in your target map.
Map2:
1. Create the destination spawn.

So long as you name everything correctly, this is all the steps you need (note you'll need to do the same reversed if you wish to be able to travel back through the door).