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Full Version: Guardian Slime Spawn
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Ok I'm making a custom story where you are running in the forest and the Guardian or Shadow is following you.
I want the red slime to appear in front of the player when it collide with an area. I already made the script and the areas and everything. I used SetEntityActive and it spawns the slime, but I don't want it to just appear. I want it to fade in. Like in the main story. What can I do? Thanks in advance.
I think you must use "SetPropActiveAndFade("entity", true, time it lasts);"
(10-12-2012, 11:42 PM)The chaser Wrote: [ -> ]I think you must use "SetPropActiveAndFade("entity", true, time it lasts);"
It worked!! THANKS Big Grin