11-08-2012, 01:47 PM
Hello.
My problem is the following: I scripted my custom map and all, but as i tested it (Map 1) the monster destroyed some doors and he was still enabled, after it i went to a another map (Map 2) and then returned to the previous map (Map 1) (no functions called to disable the monster or return the door) the doors changed back and were closed, no monster, everything the same.
Any idea how can i fix this?
My problem is the following: I scripted my custom map and all, but as i tested it (Map 1) the monster destroyed some doors and he was still enabled, after it i went to a another map (Map 2) and then returned to the previous map (Map 1) (no functions called to disable the monster or return the door) the doors changed back and were closed, no monster, everything the same.
Any idea how can i fix this?