12-03-2012, 12:55 AM
I've been looking for a flying Jesus script. I couldn't find one that wasn't combined with something else. I tried on my own and it says there's an unexpected token on line 6,1
void OnStart()
{
AddEntityCollideCallback("Player", "TNG1", "FUNCTION", true 1);
}
void FUNCTION( string &in asParent, string &in asChild, int alState);
{
SetEntityActive("Teleporter", true);
AddPropForce(Teleporter, float 0, float 0, float -30000, string& asCoordSystem);
}
void OnStart()
{
AddEntityCollideCallback("Player", "TNG1", "FUNCTION", true 1);
}
void FUNCTION( string &in asParent, string &in asChild, int alState);
{
SetEntityActive("Teleporter", true);
AddPropForce(Teleporter, float 0, float 0, float -30000, string& asCoordSystem);
}