12-12-2012, 10:50 PM
For some reason, when I use FadeRadialBlur in my script, the blur doesn't occur gradually, but happens immediately, no matter what I set the Speed value to. Anyone know what could be wrong?
PHP Code:
void Quest1(string &in asParent, string &in asChild, int alState)
{
AddTimer("", 6.0f, "TimerArm");
FadeRadialBlurTo(0.05f, 5.0f);
PlayGuiSound("react_breath", 0.6f);
PlayMusic("TGW_02_Jane.ogg", false, 0.7, 0.3, 10, false);
AddEntityCollideCallback("Player", "AreaQuest1_2", "BreakDoor", true, 1);
}
void TimerArm(string &in asTimer)
{
FadeRadialBlurTo(0.0f, 5.0f);
AddQuest("Dead", "Dead");
}