There's a word in one of my notes (Écuyer). The É and the c are not showing up in the note so all you get is uyer.
Obviously the issue is that it's not picking up on the accent, so is there a way to allow for the file to read the letter as part of the word?
If I'm not mistaken, I believe it has to be encoded in UTF-8. All the original .lang files are encoded that way, and checking some custom story lang files, they are not. If using Notepad++, you can see if it's encoded by looking in the bottom-right of the Notepad++ window. It should say "ANSI as UTF-8", NOT "ANSI".
in the top of the window, you will see "Encoding > Convert to UTF-8 without BOM". Save again and try it.
(02-04-2013, 05:42 AM)Statyk Wrote: [ -> ]If I'm not mistaken, I believe it has to be encoded in UTF-8. All the original .lang files are encoded that way, and checking some custom story lang files, they are not. If using Notepad++, you can see if it's encoded by looking in the bottom-right of the Notepad++ window. It should say "ANSI as UTF-8", NOT "ANSI".
in the top of the window, you will see "Encoding > Convert to UTF-8 without BOM". Save again and try it.
Converted the file, and it changed Écuyer to xC9cuyer.
Saved it and reloaded the game, but it's still uyer.
EDIT:
Nevermind. I just typed the word over again and it turned up. Silly me! Thank you for your help, Statyk!
Woo! I remembered that one!