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Full Version: .snt problem
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Hey, I've made three .snt and three .ogg files which I want to use in my custom story. The .ogg where made in audacity. When i try out these in the map only one of them works...

The name of the files are voice_acting_1.ogg (The one that works), voice_acting_2.ogg, voice_acting_3.ogg and the other with the same names just .snt.

All the .snt are pretty much the same.

<SOUNDENTITY>
<SOUNDS>
<Main>
<Sound File="voice_acting_1.ogg" />
</Main>
</SOUNDS>
<PROPERTIES Volume="1" MinDistance="12" MaxDistance="50" Random="1" Interval="0" FadeEnd="False" FadeStart="False" Stream="False" Loop="False" Use3D="True" Blockable="False" BlockVolumeMul="0.7" Priority="0" />
</SOUNDENTITY>


the other two looks exactly the same just switch the number on "voice_acting_1.ogg".

So anyone knows why I have this problem?
Did you restart the game? Newly added sounds are not loaded unless you restart the game. Except if you have added your custom story to the resources.cfg file in the root of the game folder.
(02-11-2013, 05:20 PM)MulleDK19 Wrote: [ -> ]Did you restart the game? Newly added sounds are not loaded unless you start the game. Except if you have added your custom story to the resources.cfg file in the root of the game folder.

Ooh I didnt even know that Tongue thanks for the qiuck answer Big Grin
If it is voice acting, it would probably be better to use the AddEffectVoice function. You don't need .snt's for that.