02-23-2013, 11:59 PM
Pinnacle of Evolution
A few years ago one man put together a team. The goal was to achieve perfection for everybody. After years of constant research their dream has finally been achieved. The only thing left to do was celebrate.
As one of the team members you have to finish cleaning the rooms up before the closing meeting can be held by your boss. Seems simple enough...
Hello there, this is a work in Progress (obviously) so for now I'll I've got to give you is a "demo" of the first three area's I've built. Hope you enjoy it I'm open to any and all criticism's as long as it's constructive and not needless hate
http://www.mediafire.com/?mnwwnj101c8iw8x
My goal for this project is, first of all, to see my capabilities as a map designer, this project was originally going to be a side thing for me and my friends, unfortunately shortly after making the story they all quit on me.
What I'm trying to achieve with this story is what the old RE games did. It made you wonder what was behind the next corner, whether it was actually in your best interest to advance. I've also tried to lessen the "linearity" of the game by adding side doors to go into. One hidden key for a bonus door is in right now. It should be pretty easy to get.
The Monster right now is staying as a grunt but I'm hoping to change that up. I've given him custom voices done by yours truly Hope you enjoy and I'll be happy to hear what you think of it.[/font]
One of by buddies is working on my grammar in the notes so for any Grammar Nazis out there I ask you to just hold on it's being fixed!
A few years ago one man put together a team. The goal was to achieve perfection for everybody. After years of constant research their dream has finally been achieved. The only thing left to do was celebrate.
As one of the team members you have to finish cleaning the rooms up before the closing meeting can be held by your boss. Seems simple enough...
Hello there, this is a work in Progress (obviously) so for now I'll I've got to give you is a "demo" of the first three area's I've built. Hope you enjoy it I'm open to any and all criticism's as long as it's constructive and not needless hate
http://www.mediafire.com/?mnwwnj101c8iw8x
My goal for this project is, first of all, to see my capabilities as a map designer, this project was originally going to be a side thing for me and my friends, unfortunately shortly after making the story they all quit on me.
What I'm trying to achieve with this story is what the old RE games did. It made you wonder what was behind the next corner, whether it was actually in your best interest to advance. I've also tried to lessen the "linearity" of the game by adding side doors to go into. One hidden key for a bonus door is in right now. It should be pretty easy to get.
The Monster right now is staying as a grunt but I'm hoping to change that up. I've given him custom voices done by yours truly Hope you enjoy and I'll be happy to hear what you think of it.[/font]
One of by buddies is working on my grammar in the notes so for any Grammar Nazis out there I ask you to just hold on it's being fixed!