Frictional Games Forum (read-only)

Full Version: How to code an .ent file to Chase You?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
How would you code an .ent file to act as a monster? (such as a statue, or a desk, or anything really)
Open up the entity you want in the model editor.
Then open up Settings -> User Defined Variables, a window will open up.
At type, pick up Enemy_grunt, and just play with the settings below.
Save the entity and play around in the editor.
(03-23-2013, 09:43 PM)ClayPigeon Wrote: [ -> ]Open up the entity you want in the model editor.
Then open up Settings -> User Defined Variables, a window will open up.
At type, pick up Enemy_grunt, and just play with the settings below.
Save the entity and play around in the editor.

Thank you!! I will give you credit in the credits! Smile
(03-23-2013, 09:48 PM)ehovda321 Wrote: [ -> ]
(03-23-2013, 09:43 PM)ClayPigeon Wrote: [ -> ]Open up the entity you want in the model editor.
Then open up Settings -> User Defined Variables, a window will open up.
At type, pick up Enemy_grunt, and just play with the settings below.
Save the entity and play around in the editor.

Thank you!! I will give you credit in the credits! Smile

Glad to help whenever I can Smile