03-25-2013, 07:03 PM
Hey, I was wondering how would I get the broken plate entity (named plate_broken) to spread out in a room that I made. The room is meant to have a bunch of smashed plates and non smashed plates in it. The only way I've figure out to spread it a tiny bit is to place the plates above an object, so when they drop they break apart.
This doesn't really solve the issue cause I'd want the broken plate bits all over the room and not just were they've fallen onto the objects.
Is there something I can script where they would explode or something and scatter around the room?
Thanks.
This doesn't really solve the issue cause I'd want the broken plate bits all over the room and not just were they've fallen onto the objects.
Is there something I can script where they would explode or something and scatter around the room?
Thanks.