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Full Version: Make a door go to example2.map
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As the title says.
How would I do so a door (not "openable") leads to another .map file?

I got my door and the door name.
I got my second map file with a player start.
Now what?
in level editor go to Entities>Door and choose any leveldoor. Place and click on the door. Go into its entity tab and find the place where it says "MapFile" and place the exact name of the map you want it to lead to in there.
Don't forget to write the Player Start Area, too