Frictional Games Forum (read-only)

Full Version: my mod + Level editor crashing 24/7
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Cant start my mod and my level edtior

"Number of Processors: 4
Processor Type: Intel Pentium
Windows OS: Windows 2000
Version 6.0001
Build Number 7601
Service Pack 1

Current Memory Load: 46
Total Physical Memory: -466944 bytes
Available Physical Memory: -1997078528 bytes
Total Virtual Memory: 2147352576 bytes
Available Virtual Memory: 1877835776 bytes
EAX=00605A30 EBX=00000020 ECX=00000000 EDX=00605A30 ESI=0B135C48
EDI=07E73E78 EBP=0018FFEC ESP=0018FFDC EIP=77509EC5 FLG=00210246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
EAX=00605A30 EBX=00000020 ECX=00000000 EDX=00605A30 ESI=0B135C48
EDI=07E73E78 EBP=0018FFEC ESP=0018FFDC EIP=77509EC5 FLG=00210246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:004E7180 LevelEditor.exe, hpl::cGuiSkin::GetGfx, d:\hpl_2\core\sources\gui\guiskin.cpp, line 0277
0023:004E80CD LevelEditor.exe, hpl::cWidgetFrame::OnLoadGraphics()+0013 byte(s), d:\hpl_2\core\sources\gui\widgetframe.cpp, line 0127
0023:004B9C17 LevelEditor.exe, hpl::iWidget::LoadGraphics()+0199 byte(s), d:\hpl_2\core\sources\gui\widget.cpp, line 0785+0017 byte(s)
0023:0049F001 LevelEditor.exe, hpl::cGuiSet::AddWidget()+0097 byte(s), d:\hpl_2\core\sources\gui\guiset.cpp, line 1606+0007 byte(s)
0023:0049FC52 LevelEditor.exe, hpl::cGuiSet::CreateWidgetFrame()+0146 byte(s), d:\hpl_2\core\sources\gui\guiset.cpp, line 0689
0023:0040A120 LevelEditor.exe, iEditorBase::InitLayout()+0128 byte(s), d:\hpl_2\tools\editors\common\editorbaseclasses.cpp, line 1450+0076 byte(s)
0023:0040C35E LevelEditor.exe, iEditorBase::Init()+2494 byte(s), d:\hpl_2\tools\editors\common\editorbaseclasses.cpp, line 0894
0023:0048A966 LevelEditor.exe, hplMain()+0198 byte(s), d:\hpl_2\tools\editors\leveleditor\leveleditormain.cpp, line 0034+0022 byte(s)
0023:004ABF3D LevelEditor.exe, WinMain()+0029 byte(s), d:\hpl_2\core\sources\impl\lowlevelsystemsdl.cpp, line 0052+0029 byte(s)
0023:0058D4B9 LevelEditor.exe, WinMainCRTStartup()+0389 byte(s), f:\vs70builds\3077\vc\crtbld\crt\src\crtexe.c, line 0390+0027 byte(s)
0023:761233AA kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:77509EF2 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:77509EC5 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
"

thats the error log with level editor

i get this when i open normal amnesia "Could not load init file config/main_init.cfg... anyone?
Did you replace the original game files with yours?
(04-21-2013, 01:59 AM)jessehmusic Wrote: [ -> ]
i get this when i open normal amnesia "Could not load init file config/main_init.cfg... anyone?

This happens when you edit the main.init.cfg file or have played around with the files that link to and/or from that text file, which contains either errors in that specific text file or in the linked text files.

If you are doing a Full Conversion mod and are running the Amnesia.exe file in the folder with all your FC data, you would need to make a .bat file or something similar to run your FC instead.
nvm fixed the problem with steam on "config/main_init.cfg"