Don't know if this has been noted, but Jessica recently said on twitter that she: 1) wrote the lyrics to the soundtrack, and 2) will release said lyrics at some point, but wants to see if we can figure it out first.
GET A MOVE ON LATIN HEADS.
Yes, that is true, there is really something to discover. Thank you Jess
(06-16-2013, 02:06 AM)Paddy Wrote: [ -> ]I hope Jess doesn't mind but I chopped the song up into digestible sentences and also added copies of each part with some tweaking to make it easier to hear the vocals. Here's the link:
http://www.mediafire.com/?29wouukzxntl9qq [5.18 MB]
Thanks so much for this Paddy, very useful
I've listened to the song so many times in order to try to guess the Latin, that I had to take a break from it for a few days... But reading Jessica's post on Twitter gave me motivation to keep trying!
So this is what I got until now (not much progress since my last post...). Not sure about anything, except the
Mors praematura part of course, lol:
Mors praematura
Cladem mortiferam infligere
Habitet patre ___________
Mundus ___________________
Memento mori, memento mori
_______________________
Habilitat ___________
Mors praematura, mors praematura
Come on guys, we can do this... I think
(06-20-2013, 06:32 PM)NanaPharcyde Wrote: [ -> ]Don't know if this has been noted, but Jessica recently said on twitter that she: 1) wrote the lyrics to the soundtrack, and 2) will release said lyrics at some point, but wants to see if we can figure it out first.
GET A MOVE ON LATIN HEADS.
Well I made an attempt, no one else has really contributed much since then.
It'd be considerably easier if we could understand what the singer was singing.
(06-20-2013, 07:51 PM)Ashtoreth Wrote: [ -> ]So this is what I got until now (not much progress since my last post...). Not sure about anything, except the Mors praematura part of course, lol:
See my previous post about "memento mori." (
http://www.frictionalgames.com/forum/thr...#pid237809 ) Pretty safe to say it's part of the lyrics.
I tried to translate it.
For some words I used Google Translator, because I didn't know them in english.
early death,
Inflict deadly disaster,
father lives ______
world ______
remember about death, remember about death
_______________________
habilitates ___________
early death, early death
Tell me if there are any mistakes.
And something else...
Sure lacking ability to do custom stories would not matter for a most people who are going to play the sequel but we still gotta remember that it was the reason why Youtube made the series so popular in the first place. It would be silly to remove that feature considering that game is built upon the previous one in the series which still allows to do custom stories and in a sense is better value by that way.
(06-21-2013, 07:25 AM)Clord Wrote: [ -> ]Sure lacking ability to do custom stories would not matter for a most people who are going to play the sequel but we still gotta remember that it was the reason why Youtube made the series so popular in the first place. It would be silly to remove that feature considering that game is built upon the previous one in the series which still allows to do custom stories and in a sense is better value by that way.
Okay think about this guys.
We wanted penumbra in our custom stories, so we converted them over.
We wanted special things in our custom stories, so we made Full Conversion's
If we want entities and static objects from AAMFP we will convert them! If we want some special feature that the 2.5 HPL engine offers, We will find a workaround with script!
We are the frictional games community and we don't need no easy way out!!
Although it would be nice....
(06-21-2013, 07:25 AM)Clord Wrote: [ -> ]Sure lacking ability to do custom stories would not matter for a most people who are going to play the sequel but we still gotta remember that it was the reason why Youtube made the series so popular in the first place. It would be silly to remove that feature considering that game is built upon the previous one in the series which still allows to do custom stories and in a sense is better value by that way.
Completely agree. Think about it, how much time would you spend with Amnesia if you only had the vanilla SP to play through? Its not really something you can play lots of as its not as scary when you know what will happen. I have put 113 hours into Amnesia because of custom stories, that number would be around 6 - 7 without them.
Have Frictional/TCR actually provided a reason why CS arent supported? Is it possible they could be added post release?
I believe time and resources.