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Full Version: my monster wont attack, why?
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Hey guys, so I've made a monster n all(without animations, he's sliding along the floor because he got no legs anyways so..)

But when he gets to me and are about to kill me he just simply cant hit me.

Any ideas?

Picture shows the monster which is pretty.. "unserious"

would be amazed if anyone knew the answer! Smile
It would indeed be amazing seeing as you have given us absolutely no information. I think it is a scripting error rather than anything inherently wrong with the model. The way it's implemented may be incorrect, but it is impossible to tell anything from a picture.
What do I need to provide?

Here is the model it self.

fuskbugg.se/dl/aDWHPp/Janitor.rar
That's a start, but I assume you created some kind of environment to test the monster in and therefore needed to script an encounter. If that is indeed the case, as it would have to be, post the code here. It may be incorrect.
hmm.. I dont really know what you talking about atm
I see you don't have any animations. If the monster doesn't have animations, it doesn't attack, and therefor, it doesn't deal damage. Having a model configurated like this is just like having a wooden box as a monster: It chases you, it stays the closer to you as possible but it can't attack.
Ah, I see thanks!
hmm.. can I use existing animations from like the grunt to impliment it with my model?
(05-25-2013, 04:26 PM)robo Wrote: [ -> ]hmm.. can I use existing animations from like the grunt to impliment it with my model?

No.
Couldn't you in the least just make him rotate a little for your animation? Rotate the model over the x or z axis till about the 45 degree mark then return it back to its original facing. That way you don't have to deal too much with bone adjustment as such
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