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Full Version: Serious error - Content folder's suddenly crashing HPL2
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Hello, I am relay frustrated of this weird bug that I came cross in the HPL2. I have been developing my mod The Hands Resist Him for about 2 years so far and all of the sudden today, when ever I try to load up a custom content folder of objects and stuff, the HPL2 will crash on me.

I have not touched the folders in months, I did not add or take away content. Everything worked before, but now its like "Sorry you cant use those objects." Which is seriously halting me back from further development. I checked the log file of the HPL2 and I found these common types of errors.

- WARNING: Trying to delete pointer 186964664 in file \Hpl_2\tools\editors\common\EditorThumbnailBuilder.cpp at line 160 that does not exist!

- Cache out of date! Reloading collada file 'C:/Program Files (x86)/Steam/steamapps/common/amnesia the dark descent/entities/A MCS Penumbra/door_air_lock.dae'

ERROR: Bad normal *X number* in mesh C:/ *Folders*

All of these types of errors would very with in the folder that is causing the HPL2 to crash. There are probably hundreds of lines of these types of errors that are present. So can anyone help on this and know how to fix it? I am at a lost.
Try to redownload the editor. Just the editor.
(05-30-2013, 06:32 AM)JustAnotherPlayer Wrote: [ -> ]Try to redownload the editor. Just the editor.

That did not work.
In My doucuments>amnesia it should be a file called leveleditor. send that to us!
(05-30-2013, 10:26 AM)Kullin Wrote: [ -> ]In My doucuments>amnesia it should be a file called leveleditor. send that to us!

Do you mean in -
C:\Users\MyUserName\Documents\HPL2
(05-30-2013, 10:33 AM)jssjr90 Wrote: [ -> ]
(05-30-2013, 10:26 AM)Kullin Wrote: [ -> ]In My doucuments>amnesia it should be a file called leveleditor. send that to us!

Do you mean in -
C:\Users\MyUserName\Documents\HPL2
Yes, and not the .CFG
So after testing and seeing what the error was, apparently one of the custom content "Rapture Models" is somewhat corrupt or something. This content is part of the "Custom Stuff 2" folder I made.

Basically after looking at the log file, the main source of error is this.

WARNING: Texture 'C:/Program Files (x86)/Steam/steamapps/common/amnesia the dark descent/entities/Rapture Models/Dead Trees/RockSmooth0102_Darkened.dds' does not have a pow2 size!


So a cupple of situations can raise out of this.

1. Delete the "Rapture Models" folder. Can access the rest of the stuff with in the "Custom Stuff 2" folder. BUT,

2. If I have map files that uses this content, which I do vary much, the level editor will crash and say the same error in the log again.

3. If I remove the file of the error "RockSmooth0102_Darkened.dds", it will still come up with the error even though the file is taken out of the folder of Rapture Models.

So what is this pow2 size error? This never happen before and I still had the same models sitting there before and nothing like this happened. At least im getting closer to solving the problem.
Remove your custom models and try it.
(05-30-2013, 12:07 PM)Kullin Wrote: [ -> ]Remove your custom models and try it.

Dodgy
1. Delete the "Rapture Models" folder. Can access the rest of the stuff with in the "Custom Stuff 2" folder. BUT,

2. If I have map files that uses this content, which I do vary much, the level editor will crash and say the same error in the log again.
Well if this error has only started recently, something in the content you're referring to must have changed - is this recently added content, or has anything been added to it recently? Has any of it been edited recently, maybe accidentally?
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