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Full Version: How can I change the texture of monster?
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Hey,

When i'm trying to change the monster's texture (for exapmle grunt), I can't see any changes. I'm copying the old grunt from enemies, then I put it in my custom story entities folder, and i'm editing him with gimp, everything is fine, i'm saving but when I launch level editor and when I choose him from the list I can't see his new texture. Is there a way to change this?

And sorry for my bad english!
Open the material editor and edit the material of the texture in your custom .mat file. Then open the Model Editor, and apply the new .mat file.

Then in the level editor, place a servant_grunt entity down, then click on it. There is a small directory input in the right pane. Simply change the file to the one in your custom_story/story/entity/servant_grunt folder.

If it fails to apply, delete the .dae file in your custom_story entities folder Smile
(06-02-2013, 10:09 AM)ROMul8r Wrote: [ -> ]Open the material editor and edit the material of the texture in your custom .mat file. Then open the Model Editor, and apply the new .mat file.

Then in the level editor, place a servant_grunt entity down, then click on it. There is a small directory input in the right pane. Simply change the file to the one in your custom_story/story/entity/servant_grunt folder.

If it fails to apply, delete the .dae file in your custom_story entities folder Smile

Where can I find this input?
You have to open up the .dae file in a modelling program, apply the texture (the .dds file), then tinker with it with the Model Editor.
(06-02-2013, 10:51 AM)JustAnotherPlayer Wrote: [ -> ]You have to open up the .dae file in a modelling program, apply the texture (the .dds file), then tinker with it with the Model Editor.

Okay then. I have Autodesk Maya 2013, so it should work, right?
(06-02-2013, 11:17 AM)lazz3r Wrote: [ -> ]
(06-02-2013, 10:51 AM)JustAnotherPlayer Wrote: [ -> ]You have to open up the .dae file in a modelling program, apply the texture (the .dds file), then tinker with it with the Model Editor.

Okay then. I have Autodesk Maya 2013, so it should work, right?

Dunno. Let's just hope it does. If you want help, I could do it for you.
(06-02-2013, 11:45 AM)The chaser Wrote: [ -> ]http://www.frictionalgames.com/forum/thr...Re-Texture

thanks.