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HPL1 Engine
> How Does HPL Handle Frame Update ?
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How Does HPL Handle Frame Update ?
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Artariel
07-07-2013, 04:52 PM
Does it use deltaTime based FPS or max. fps with constant game speed or sleep ticks. Which is the most suitable for a 3D game and what does HPL use for the main game loop ?
Frictional Games Forum (read-only)
>
Open Source Collaboration
>
HPL1 Engine
> How Does HPL Handle Frame Update ?