Frictional Games Forum (read-only)

Full Version: Many Hands - A Community Mapping Project
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EDIT:
Nevermind, can't take it now.
Already up to Version 8! I wonder how big we could make it!
Oh this could keep going for a loooooong time. I'm going to throw in some clipping planes next time I get my hands on it, just to help keep it viable for slower computers (like mine).
Come on guys & Gals, Try this out! See what you can create in under 8 hours. So far the results are really really good!
Can't take now, but I will Big Grin
I got this. Editing it now.
To optimize it so more people can edit it, I suggest adding a puzzle requiering something from every room that then leads to a level door. So people can start on a new level without lag.

Sorry if I'm unclear, english hehe Wink
Everybody places a key in their map, and connects it to a door, that leads on to the next room.
Maybe...
I think, we will cap each map at 15. The the next map will be called ManyHands_16.map
We can try to link it somehow. I'm sure we could create something. I like the idea of Maybe placing a Hidden key/object/note etc, in each room. Have a counter. Once you collected all 15 things, the Level door unlocks, into the Next map.

Just a thought.
Hah, but seriously, make some sort of main room with a bigass door or something, and to open it you need to complete the puzzles scattered around the map. This would create more immersion and the player would want to explore more.
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