07-14-2013, 05:09 PM
07-14-2013, 05:12 PM
There's a particle system effect for that. It can be found under PS in the level editor. You can create it by using the CreateParticleEffect code On your desired area. Check the wiki and experiment.
07-14-2013, 05:42 PM
(07-14-2013, 05:12 PM)Zandrojakov Wrote: [ -> ]There's a particle system effect for that. It can be found under PS in the level editor. You can create it by using the CreateParticleEffect code On your desired area. Check the wiki and experiment.
Thanks, I'll check it out