07-24-2013, 06:12 AM
I was wondering if it where ever possible with in the hpl2 engine to trigger a animation file upon a entity that is rigged?
I did notice this achievement on a certain full conversion (forgot the name) but the character jumps down a hole and it goes back to 1st person. And the full conversion had this cool sci-fi overlay screen fx. Like you where the terminator.
The software I was looking into are the following:
Maya 2011 (Have)
Ipi Mocap Studio 2 (motion capture software. Capture your body movements with just the kinect.)
If I cannot do the mo-cap. Would it be possible to play any animation file upon trigger from the entity that has the animation file associated with it?
I did notice this achievement on a certain full conversion (forgot the name) but the character jumps down a hole and it goes back to 1st person. And the full conversion had this cool sci-fi overlay screen fx. Like you where the terminator.
The software I was looking into are the following:
Maya 2011 (Have)
Ipi Mocap Studio 2 (motion capture software. Capture your body movements with just the kinect.)
If I cannot do the mo-cap. Would it be possible to play any animation file upon trigger from the entity that has the animation file associated with it?