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Full Version: Quiet custom sounds
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Maybe this was asked before, so sorry if I didn't notice it.
I added a custom sound in a custom story, but it plays really quiet,
I can barely hear it. I tried using 2 different functions:
PlaySoundAtEntity and PlayGuiSound. Both ways it's very quiet.
How to make it louder? (in-game sound is set to max).
When you use PlaySoundAtEntity, what entity is it playing at? If the player is a distance away from that entity, it will be quieter. You can try just putting "Player" as the entity.
You can change the volume in the .snt file. If you doon't have one, copy one of the original files, rename it, and edit it.

You will need Notepad++ I think.
Did both of those things. But I solved it myself: I just amplified the sound about 20 times. Now it's as loud as any other sound.