08-03-2013, 10:33 PM
08-03-2013, 10:43 PM
It's not really that hard, all the commands can be found here
But here's the script:
Just place the grunt and make him inactive, adjust the names in the script and you should be fine.
But here's the script:
Code:
void OnStart()
{
SetEntityPlayerInteractCallback("nameofyournote", "function1", true);
}
void function1(string &in asEntity)
{
SetEntityActive("nameofyourgrunt", true);
}
Just place the grunt and make him inactive, adjust the names in the script and you should be fine.
08-03-2013, 10:49 PM
(08-03-2013, 10:43 PM)Smoke Wrote: [ -> ]It's not really that hard, all the commands can be found here
But here's the script:
Code:void OnStart()
{
SetEntityPlayerInteractCallback("nameofyournote", "function1", true);
}
void function1(string &in asEntity)
{
SetEntityActive("nameofyourgrunt", true);
}
Just place the grunt and make him inactive, adjust the names in the script and you should be fine.
Thanks for this, I'm kinda new to this so I won't be able to do even the basic scripting stuff XD
08-04-2013, 09:38 PM
If you are a complete beginner, follow this tutorial;
http://www.youtube.com/watch?v=2FR4p5tt0BY
This is the first part, there are six parts. It's one of the best Amnesia Custom Story Tutorials ever, in my opinion. It's what I used and I gained a lot of knowledge, the only thing is each episode is over 30 minutes long, I think the longest is around 1 hour 30 minutes. But if you really want to properly create a custom story, this is the tutorial.
http://www.youtube.com/watch?v=2FR4p5tt0BY
This is the first part, there are six parts. It's one of the best Amnesia Custom Story Tutorials ever, in my opinion. It's what I used and I gained a lot of knowledge, the only thing is each episode is over 30 minutes long, I think the longest is around 1 hour 30 minutes. But if you really want to properly create a custom story, this is the tutorial.