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Full Version: Need help on Autodesk Maya
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So i gonna model Smile
But i don't know where to start at the end of this month i wanna try to make this.[Image: Agumon_b.jpg]

Anyone knows some tutorials or can give some tips Smile

Skype: Venomzvidsyoutube
1 month?....
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Spoiler below!



(08-08-2013, 07:03 PM)The Mug Wrote: [ -> ]1 month?....
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Spoiler below!




Yeah only 3D and not animated?
i can already make textured walls but that's not hard.
I just wonder how to make it with cylinders and blocks you know
(08-08-2013, 07:47 PM)VeNoMzTeamHysterical Wrote: [ -> ]
(08-08-2013, 07:03 PM)The Mug Wrote: [ -> ]1 month?....
...
.....
Spoiler below!




Yeah only 3D and not animated?
i can already make textured walls but that's not hard.
I just wonder how to make it with cylinders and blocks you know

L2 sculpt and retopology.

Pro tip:

Spoiler below!

It's not going to be fucking easy.

That model? In just one month?
Are you so fucking serious?

I learned Blender in like 4 or 3 and didn't get close to that.
I'd start with some simple models, like a chair, table or stuff like that. You can learn how to sculpt after that
If I was you, I'd let characters for the very last. First, I would get used to the techniques that the program offers, I'd watch a few tutorials (well, many) and, when you had a good basis of knowledge, you could start doing something harder (but, dude, that thing is probabily one of the hardest to do).
Yeah, never going to happen.
(08-09-2013, 11:50 AM)Tiger Wrote: [ -> ]Yeah, never going to happen.

Don't say that. In my inside, many months ago, when I only knew how to open Blender, I thought that. But, by my surprise, a month and a half later I knew how to do a spider (Not the coolest or best spider, but a good start):
I don't think you will make it without any knowledge in maya in a month.
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