Frictional Games Forum (read-only)

Full Version: Less Interactivity than before?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8
(09-06-2013, 07:29 AM)samueljustice00 Wrote: [ -> ]
Spoiler below!
But hey, you have a billiards minigame Wink

Seriously?? Big GrinBig Grin
(09-07-2013, 01:29 AM)Paddy Wrote: [ -> ]
(09-06-2013, 07:29 AM)samueljustice00 Wrote: [ -> ]
Spoiler below!
But hey, you have a billiards minigame Wink

Seriously?? Big GrinBig Grin

Off-topic: Hey, grats on the purple name!

On-topic: That sounds seriously awesome.

The one thing that worries me about less interactivity (if that actually is the case) is that since there's no inventory, we'll have to rely way more on interacting with objects in the world (or at least that's the impression I'm getting).
What about a pig's head? Is that an item you can pick up and throw in A:AMFP?
(09-07-2013, 01:29 AM)Paddy Wrote: [ -> ]
(09-06-2013, 07:29 AM)samueljustice00 Wrote: [ -> ]
Spoiler below!
But hey, you have a billiards minigame Wink

Seriously?? Big GrinBig Grin

Spoiler below!
Yes indeedy - however, from looking at various videos there's no cue to use so you have to push/throw the balls by hand, but they'll bounce off each other and you can still pocket them. There is an item on the table that can't be removed, but I'm sure people can work around that ... How's THAT for interactivity? Smile
Pages: 1 2 3 4 5 6 7 8