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Full Version: V-Synch now works
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Thank you Smile

I also noticed the Adaptive V-synch option, didn't tested it but I think it should work, I wonder if AMD graphic card owners have access to this option too, since it's originally an Nvidia exclusive technology.

Now, please add an option to disable blue filter ty Smile
Yes, two new patches were released today.

I'm going to try the game again later today now that vsync is fixed. I hope I won't run into the blue haze again... Fingers crossed! Smile
I still have the same tearing issue. V-sync and adaptive v-sync ingame are on. In my nvidia settings the v-sync is turned off.
Blue haze still there Sad .
But the blue haze is supposed to be there?
You can turn it off somewhere...
(09-11-2013, 05:22 PM)droog Wrote: [ -> ]I still have the same tearing issue. V-sync and adaptive v-sync ingame are on. In my nvidia settings the v-sync is turned off.

Me too, vSync still does not work. Both options enabled inside the game. Nvidia control panel is at default 3D Settings for the game.

GTX 660 Ti, latest Nvidia drivers
Windows 8 x64
To have not tearing at all, leave the nvidia setting for vsync to application controlled and set vsync on ingame and adaptive vsync to off.
Ok you re right, screen tearing is not there this way.

However, I'm experiencing the old problem before the first update. When fps goes below 60 for a second the game freezes and generally tends to stutter. Currently I am at this 1st outdoor level.
(09-12-2013, 11:15 AM)plutomaniac Wrote: [ -> ]Ok you re right, screen tearing is not there this way.

However, I'm experiencing the old problem before the first update. When fps goes below 60 for a second the game freezes and generally tends to stutter. Currently I am at this 1st outdoor level.
My friend has got the same issue. I thinked there must be something with the system.
No, it's the same issue before the first update. And it makes sense. By disabling Adaptive Vsync in-game it's like it was before the patch.
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