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Full Version: Map View is in a time warp
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I seem to be having a serious problem with the Map View tool. I made a map with a room with a second level to it, lined up the primitives pretty damn good. Well, in the map editor, it shows up like in the first picture. However, in the Map View tool, it shows up as a far, far earlier version, no red fog at all, entire second floor is not there, period.

I KNOW I DELETED THAT MAP CACHE. I did several times, reloaded the scene, still the same. But, turns out like you can see in the second picture. Ingame, everything shows up like it should, however.

What's up with that? Kind of unintuitive for a map viewer.
I've had that happen before. Only solution I've found is to rename the file
By what I know, it's possible that there are .map_cache in AppData, the invisible folder where temporal files are, though I don't know the exact path where these could be located.
(09-18-2013, 06:38 AM)The chaser Wrote: [ -> ]By what I know, it's possible that there are .map_cache in AppData, the invisible folder where temporal files are, though I don't know the exact path where these could be located.

I just checked both ApplicationData and AppData. Nothing. Not even an Amnesia folder.

(09-18-2013, 05:52 AM)Kiandra Wrote: [ -> ]I've had that happen before. Only solution I've found is to rename the file

Seems to have worked. Now there's something I want to see patched. Maybe Frictional should also fix the map viewer along with including AMFP content.

EDIT: ACH! I figured out the problem. I had a earlier version of the map in a seperate folder in redist/maps. Deleting that fixed the problems.