10-27-2013, 03:03 PM
Anyone here having any problems with the MFP monster"s" that can't smash regular doors?
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Question : WHY is there a MAX limit of sounds?
IF i have more then 15 sounds player { PLAYMUSIC.OGG NOT INCLUDED } then the game goes SILENT! { EXCEPT PLAYMUSCMUSIC.OGG }
Can i change that value somewhere to .. 25 for example? OR is that in the code?
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Question : We REALLY need the function for DisableSanityEvent. OR we will get problems with the LIMITED SOUNDS to 15 = no sound at all!
Cause : the sanity events need a sound to play.
Like 10 sounds playing 6 sanityevents = NO SOUNDS PLAYIGN AT ALL!
And we all know...
There is Always a possibility that over 15 sounds will get played
{ scripted \ or editor sounds }
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Question : WHY is there a MAX limit of sounds?
IF i have more then 15 sounds player { PLAYMUSIC.OGG NOT INCLUDED } then the game goes SILENT! { EXCEPT PLAYMUSCMUSIC.OGG }
Can i change that value somewhere to .. 25 for example? OR is that in the code?
-
Question : We REALLY need the function for DisableSanityEvent. OR we will get problems with the LIMITED SOUNDS to 15 = no sound at all!
Cause : the sanity events need a sound to play.
Like 10 sounds playing 6 sanityevents = NO SOUNDS PLAYIGN AT ALL!
And we all know...
There is Always a possibility that over 15 sounds will get played
{ scripted \ or editor sounds }
-