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Full Version: Update coming! Brave testers needed!
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Personally I haven't tested the tools (old or new) but both Amnesia and the Pigs run perfectly fine with Windows 8.1 x64. So I suspect no problem at all with Windows 8/8.1 x86/x64.
Well since I have so problems with objects rotating and monsters not moving I figured there might be a problem with windows 8. But thank you Smile
Wonder when it'll be released. Been 'almost' ready for quite a while
True...
Ive uploaded : http://www.moddb.com/mods/premonition/do...on-mod-v10
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But i've got already problems with some tjhings here :
1 = Flashlight model upside down?... https://www.youtube.com/watch?v=Yc6Vm2745Z0
2 = Does this (AmnesiaPatchTest131111) also include : Mac \ Linux users??? <-- Seems to NOT work for those unforunatly.. FUCK!

Just link you guys here, http://www.frictionalgames.com/forum/thread-24271.html
Because it's released, maybe people need to wait? i need to cancel the downloads?...
Pretty sure the full release will be cross platform.
If I have a clean install of TDD do I need to install usual HPL Editor (http://wiki.frictionalgames.com/hpl2/tools/start) or is this new one updated is including all parts of the older editor?
(01-05-2014, 08:08 PM)Alex Ros Wrote: [ -> ]If I have a clean install of TDD do I need to install usual HPL Editor (http://wiki.frictionalgames.com/hpl2/tools/start) or is this new one updated is including all parts of the older editor?

"Just to be safe install the normal editor as well" <-- I did and never have problems.
IF you want to use MFP-assets you MUST install the MFP patch.
of you don't the editor"s" will crash while loading some assets.
Oh and another one question. If I am reading everything right then Collada exporter have been updated too. That's great. My English is quite fine but sometimes I am translating not quite right, so that's why I asking. Sorry for disturbance. And so here is the question. Which version of Maya can I use with updated Collada exporter? Are 2014 or 2013 versions compatible? Or should I stick to 2011 version which was fully compatible with TDD as I remember?
(01-05-2014, 10:54 PM)Alex Ros Wrote: [ -> ]Oh and another one question. If I am reading everything right then Collada exporter have been updated too. That's great. My English is quite fine but sometimes I am translating not quite right, so that's why I asking. Sorry for disturbance. And so here is the question. Which version of Maya can I use with updated Collada exporter? Are 2014 or 2013 versions compatible? Or should I stick to 2011 version which was fully compatible with TDD as I remember?

With this update, the .FBX files work too, so there's no need to use collada for Maya users Smile

(You can use the .FBX format for models)

Wow, Alex Ros, it has been a long time since I haven't seen you around Smile
I'm sure this has been answered before at some point in this thread, but I haven't been able to personally find the answer:

Will this update be automatic for all owners of Amensia: The Dark Descent? If I'm going to put these new scripts in my upcoming custom story, should I link to the update when it is released, or will I not have to worry about it?
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