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Full Version: Static Object as Entity?
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Hey, I would like to add an static object in my level. The problem is, that it should be inactive, so that I can switch it into active. There is no function that let's me set it, too. So, does anyone know a solution?

Greetings,
Xroph
Create an entity with that mesh.
Ahh, with the ModelEditor... Thanks ;D
Here is a quick tutorial if you need help.

http://www.frictionalgames.com/forum/thread-21024.html