10-27-2013, 12:54 PM
I ran into a little bit of a trouble here.
I made a model, applied the texture, made a mat but it won't show up in the Model Editor.
What I did:
- Added a material in the Material menu
- Added a texture in the Textures menu
- Also added a texture for the previews
- Triangulate it
- Applied Location, Rotation and Scale.
- Did the export with these settings:
- Apply Modifiers
- Selection Only
- Include UV Textures
- Include Material Textures
- Use Object Instances
(those not mentioned are unticked)
- Made a material file with Specular, Normal, and Color
After that, I imported the .dae in the Model Editor and shit's not visible.
EDIT:
Additional info:
Blender version is 2.66.1
Texture resolution is 1024x1024
Material type in the MaterialEditor is SolidDiffuse.
I made a model, applied the texture, made a mat but it won't show up in the Model Editor.
What I did:
Spoiler below!
- Added a material in the Material menu
- Added a texture in the Textures menu
- Also added a texture for the previews
- Triangulate it
- Applied Location, Rotation and Scale.
- Did the export with these settings:
- Apply Modifiers
- Selection Only
- Include UV Textures
- Include Material Textures
- Use Object Instances
(those not mentioned are unticked)
- Made a material file with Specular, Normal, and Color
After that, I imported the .dae in the Model Editor and shit's not visible.
EDIT:
Additional info:
Blender version is 2.66.1
Texture resolution is 1024x1024
Material type in the MaterialEditor is SolidDiffuse.