i use 1366x768 native full screen with Vsync
and a strapline of around 10 pixels in hight appears at the top of the screen which looks like that part when i move around haves no Vsync applied
that 10 pixels in height appears to have no sync with the rest of the screen
i try with 1280x720 and the same
so any help pls ?
Does this happen on the main game or during a custom story of some sort?
(12-11-2013, 08:51 PM)plutomaniac Wrote: [ -> ]Does this happen on the main game or during a custom story of some sort?
it hapens in menu too coz when i move the mouse to the top and make some circles with it, ill se the pointer texture that is out of sync
itls like having 10 pixels not in sync and the rest hight of 710 pixels are in sync
so ill have an image wich has its top 10 pixels like 1280 x 10 no in sync with the rest of 1280 x 710 wich is in sync
wth is going on ?
After the issue occurs at the main menu attach your HPL.log file as mentioned at the troubleshooting guide so that I can check your renderer and whether any errors are logged.
(12-11-2013, 09:36 PM)plutomaniac Wrote: [ -> ]After the issue occurs at the main menu attach your HPL.log file as mentioned at the troubleshooting guide so that I can check your renderer and whether any errors are logged.
in the log are no errors
and when i activate triple buffering the game will play sound menu but i se no image
Attach HPL.log first as mentioned at the troubleshooting guide, Problem X.