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Full Version: Custom entities keep disappearing and error!
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(01-12-2014, 10:27 PM)DnALANGE Wrote: [ -> ]Deleted the entities,.. why?
now retry. See if it works now.
i think what you do is using the mfp assets in the mfp game.
Only use the files you want from you custom story folder.
check where an entitie is loading from please.
from your custom story,.... or from Machine for pigs.
if your things are loading from machine for pigs, they can never load.
You manually search for them in your custim story.

ok I deleted only the msh files! but ti still doesn't work :'( and what do you mean where it loads from, I got the files from AMFP and put them in my CS
I think your entities and static objects, etc. Are loading from machine for pigs.
load them from your story.
can you make some screenshots?
we need to know where your entities are loading from.
in your leveleditor click on an entitie, on see where its loading from where you see the ...
Please don't ever change topic names to things like ''still no replies'' okey?

There's no purpose to it, people will help if they can.Yeah? Wink
(01-12-2014, 11:03 PM)DnALANGE Wrote: [ -> ]I think your entities and static objects, etc. Are loading from machine for pigs.
load them from your story.
can you make some screenshots?
we need to know where your entities are loading from.
in your leveleditor click on an entitie, on see where its loading from where you see the ...

from my custom story folder!
well..
I don 't see any object at all from yout story.
The thing what also coiuld possible happing is this:
-
For example an .ent of .dea { entitie or Static object } do require a dds,.tga,.jpg ..
sometimes a .ent uses a jpg witch is loading the graphics { textures }
IF you miss those JPG, TGA , DDS .MAT you will NEVER see the specific .ent of .tga or even billboards etc..
-
WHAT you can do is this.
Search for the .ent let me see an easy one for you...
streetlight_ground <--- machine for pigs assets.
-
If you open that folder you will see 15 files.
1 = streetlight_ground.DAE
&
1= streetlight_ground.ent
-
Those 2 entitie and Static object are using a LOT of .dds , .tga, .jpg .mat as you can see.
IF you are mising even 1 of them, the .ent or .dea will NEVER work!
That is the annoying part of this whole MFP to Amnesia!!!
-
What you can do is this : RIGHT click on the .dea \ .ent
try it for 1 thing at the time.. i know it IS timeconsuming!!!
Quote: <init_from>file://C:\Users\WesleyTack\Desktop\amnesia_raw\entities\lamp\elevator_lamp\elevator_lamp_glass.jpg</init_from>
</image>
<image id="Map #7-image" name="Map #7">
<init_from>file://C:\Users\WesleyTack\Desktop\amnesia_raw\entities\lamp\cellar_gaslamp01\cellar_gaslamp01.jpg</init_from>

This is the streetlight_ground.DAE
As you see this streetlight_ground is using several .jpg's
"'IF you miss 1 it won't work or will miss textures."

-Then you need to find that .mat
You can do this by using the :
1:elevator_lamp_glass.jpg
2:cellar_gaslamp01.jpg
Witch you found in the .dea or .ent
-
Go to Machine for Pigs, and search in the entire folder where those files are.
Then you will see the .mat \ .dds \ .tga \jpg whatever the .ent or .dea is missing\using and copy that into your Custom story { your lamp in this case }
-
Like this you need to search for everything that is missing!
Meaning .dds, .tga, .jpg and the .mat 's
Some files have sevaral .jpg etc..
be sure you don't miss 1, or you'll miss a texture of them!
-
This is very annoying and VERY timeconsuming!

Good Luck with it.
(01-13-2014, 03:26 PM)DnALANGE Wrote: [ -> ]well..
I don 't see any object at all from yout story.
The thing what also coiuld possible happing is this:
-
For example an .ent of .dea { entitie or Static object } do require a dds,.tga,.jpg ..
sometimes a .ent uses a jpg witch is loading the graphics { textures }
IF you miss those JPG, TGA , DDS .MAT you will NEVER see the specific .ent of .tga or even billboards etc..
-
WHAT you can do is this.
Search for the .ent let me see an easy one for you...
streetlight_ground <--- machine for pigs assets.
-
If you open that folder you will see 15 files.
1 = streetlight_ground.DAE
&
1= streetlight_ground.ent
-
Those 2 entitie and Static object are using a LOT of .dds , .tga, .jpg .mat as you can see.
IF you are mising even 1 of them, the .ent or .dea will NEVER work!
That is the annoying part of this whole MFP to Amnesia!!!
-
What you can do is this : RIGHT click on the .dea \ .ent
try it for 1 thing at the time.. i know it IS timeconsuming!!!
Quote: <init_from>file://C:\Users\WesleyTack\Desktop\amnesia_raw\entities\lamp\elevator_lamp\elevator_lamp_glass.jpg</init_from>
</image>
<image id="Map #7-image" name="Map #7">
<init_from>file://C:\Users\WesleyTack\Desktop\amnesia_raw\entities\lamp\cellar_gaslamp01\cellar_gaslamp01.jpg</init_from>

This is the streetlight_ground.DAE
As you see this streetlight_ground is using several .jpg's
"'IF you miss 1 it won't work or will miss textures."

-Then you need to find that .mat
You can do this by using the :
1:elevator_lamp_glass.jpg
2:cellar_gaslamp01.jpg
Witch you found in the .dea or .ent
-
Go to Machine for Pigs, and search in the entire folder where those files are.
Then you will see the .mat \ .dds \ .tga \jpg whatever the .ent or .dea is missing\using and copy that into your Custom story { your lamp in this case }
-
Like this you need to search for everything that is missing!
Meaning .dds, .tga, .jpg and the .mat 's
Some files have sevaral .jpg etc..
be sure you don't miss 1, or you'll miss a texture of them!
-
This is very annoying and VERY timeconsuming!

Good Luck with it.

Nope still doesn't work!Angry this is frustrating! but I heard that frivtional games will soon allow entities of MFP entities into amnesia TDD
Quote:Nope still doesn't work!Angry this is frustrating! but I heard that frivtional games will soon allow entities of MFP entities into amnesia TDD

This has already happened (though not via an official update). Please refer to this link for more information. Smile
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