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Full Version: SCP HAZARDOUS [Beta Testing At June 1TH!]
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June 2015 is waaaaay to long Sten, be sure exactly when you're gonna release it :/
half 2015.
Back to work or release?
Back to work... with all the respect...
Might been better to cancel then..
Might have the MFP update ready by then to freely use all assets.
Free i mean if the patch is finished.
TOo bad you have no time or whatever reason it is to continue.
Good luck man.
Yeah... I saw that coming from a mile away.
RIP. Maybe now this thread won't go off-topic every-other damn page...
sorry for late response.
Im sitting on Godzilla-Movies forum and talking.
For now i made 2 new levels for hazardous.the new 860 area is going to be finished.
If you wanna know why i wasnt talking and i made only 2 levels,Here i go.
Im making a small movie project "Army Of Death 2014" which is Project Reanimation,Godzilla and other stuff combined in one.
I even started posing,animating and even Detailed modeling.Im Using zbrush,Maya and other stuff.
Same thing i will probally use in Hazardous.
(07-11-2014, 10:17 AM)GojiFan14 (stenclowski) Wrote: [ -> ]sorry for late response.
Im sitting on Godzilla-Movies forum and talking.
For now i made 2 new levels for hazardous.the new 860 area is going to be finished.
If you wanna know why i wasnt talking and i made only 2 levels,Here i go.
Im making a small movie project "Army Of Death 2014" which is Project Reanimation,Godzilla and other stuff combined in one.
I even started posing,animating and even Detailed modeling.Im Using zbrush,Maya and other stuff.
Same thing i will probally use in Hazardous.

#SELFIE

But why back in production at 2015?
(07-13-2014, 12:21 PM)Blackknight Wrote: [ -> ]#SELFIE

But why back in production at 2015?

You have no idea what posing is do you?
Hey, are you online sten?

Why so long?
ummm...guys...
Im working on a MOVIE.....do you know how long it requires to make it? I got so many fans of it.
The project is called "Army Of Death 2014" it is a movie + A game made in unity3d coming for PC/LINUX/MAC and even for android mobile devices.
And many people were saying "Unity3d is so hard.you cannot make hazardous in it.just try and u will see"
actually,SCP Hazardous in Unity3d is very easy to do.Scripting in Unity 3d is a loooot harder.But i just made 7% of my game.Two gameplays are already on my channel.Plus an photoshoped trailler for movie.
Gameplay 1 - https://www.youtube.com/watch?v=En63ioilzm0
Gameplay 2 - https://www.youtube.com/watch?v=zFude7fgqS0
Photoshopped trailler - https://www.youtube.com/watch?v=vb74eKnTEeg
as you noted,people are not rating the vids too much.but the fans of godzilla are extremaly liking it.
And! I started ANIMATING.yes.And it goes pretty well.I completed animating easy Steve from minecraft currently.Now im hardly animating my fictional kaiju "DestroyerZilla".An godzilla character with cannons on shoulders,guns,and stuff and is in burning form.you can note it in video.
- Sorry for off topic.just anwsering.Work on hazardous is very slow but it goes well.as i said,somewhere on 2015 i will speed up the work on hazardous.i got even 2305 views on whole blog and 666 views on one page (O_O 666 views.Satan has viewed my page :O)
And yes.SCP-682 IS in the movie and game.
All these have nothing to do with Amnesia. This thread is a giant off-topic maze with different posts in every page. This forum doesn't care about a Godzilla "movie" or another game made in a completely different engine. And someone who is serious about what he wants to do wouldn't be working on 3-4 completely irrelevant projects at the same time. It doesn't work like that. You are just looking for someone to start a fight with either to seek attention or to troll/waste some time. And the above videos is proof of that. It does indeed look crappy, that's the truth. And it has nothing to do with Amnesia or HPL2.