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Full Version: I would very much like some help please!
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There, I fixed that thread title for you.
Ok i made it to player not go forward backward like idi*t and i make he go forwards but now when i move you can see triple :O

Spoiler below!
PHP Code:
void OnStart()
{
    
SetPlayerActive(false);
    
FadeOut(0);
    
FadePlayerRollTo(652020);
    
MovePlayerHeadPos(-1, -0.45, -1.1201);
    
AddTimer("activate_plater"3"FadeIn");
    
SetLightVisible("BoxLight_1"false);
    
FadeImageTrailTo(31);
    
FadeRadialBlurTo(0.41);
}





and





void FadeIn(string &in timer_name)
{
   
FadeIn(2);
   
AddTimer("Start"2"WakeUp");
}

void WakeUp(string &in timer_name)
{
   if (
timer_name == "Start")
   {
   
SetLightVisible("BoxLight_1"true);
   
AddTimer("MoveHead"1"WakeUp");
   }

   else if (
timer_name == "MoveHead")
   {
   
FadeImageTrailTo(01);
   
MovePlayerHeadPos(-0.5, -0.2, -1.122);
   
FadePlayerRollTo(01.7500);
   
AddTimer("ActivatePlayer"2"WakeUp");
   }

   else if (
timer_name == "ActivatePlayer")
   {
   
MovePlayerHeadPos(00022);
   
SetPlayerActive(true);
   }




so what is problem i see like there is no problem and no box message with some problem Sad

So anyone ????
Ugh it's bump cuz New Posts was deleted so no one see my thread Sad
BUMP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You don't need to bump when the thread is still near the top of the page. Most likely people viewed it but didn't have anything to comment. Bumping now will only make them revisit it.
Please stop bumping. It's really unnecessary.
So can you two take a look ^.^ pleaaseeee
What do you even mean when you say "you see triple"? I don't see anything wrong with the script at a glance.
Problem is like when you are on floor and you see like two pictures then waking up move head up like circle that kind of picture is always it's hard to explain
FadeRadialBlurTo(float afSize, float afSpeed); is not set to zero?

PHP Code:
void OnStart()
{
SetPlayerActive(false);
FadeOut(0);
FadePlayerRollTo(652020);
MovePlayerHeadPos(-1, -0.45, -1.1201);
AddTimer("activate_plater"3"FadeIn");
SetLightVisible("BoxLight_1"false);
FadeImageTrailTo(31);
FadeRadialBlurTo(0.41);
}

Just add it to:

else if (
timer_name == "ActivatePlayer")
{
MovePlayerHeadPos(00022);
FadeRadialBlurTo(01);
SetPlayerActive(true);


Is that your problem?
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