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Full Version: SOLVED - Textures Disappearing
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I have custom planes that I made with Photoshop. They all have .png and .dds files, and have been converted to .mat's, however, after I set them down in the level editor, save and exit, they disappear in the editor. Their plane's are still there, however the part where you can reference the material (with the 3 periods) is empty, and there isn't a texture present.

They'll show up in game right after I save the map, however when I open the map and they are no longer there, they disappear in game as well.

I don't understand why this is happening. Anybody have any thoughts?
Where to you store them? Do you have that directory added to the resources.cfg file? Does it happen if you were to locate them in the original location?
(03-29-2014, 02:05 AM)Mudbill Wrote: [ -> ]Where to you store them? Do you have that directory added to the resources.cfg file? Does it happen if you were to locate them in the original location?

The directory has been added to my .cfg file.

If you mean what I think you mean when you say "original location" they've only ever had one location, which is in my FC mod's texture folder.
Put them in main Amnesia textures folder.
The only reason that would change anything is because those folder are in the resources.cfg file which she has added where they are now to that. That wouldn't change anything.
I have noticed this happening at times, but not recently while storing them in either my CS folder or the default static_objects inside /custom. It did happen in a mod of mine though. I guess it will be easiest to just keep them in the default location until you export your mod. I'm still not sure what causes this problem. I wonder if it has something to do with it being hard coded in the engine.
Just so we're clear, is the directory entry added to your FC's resources.cfg, or Amnesia's resources.cfg?

The Level Editor relies on Amnesia's cfg, so you would need to add the directory there as well as in your FC's cfg.

Sorry if that is a little confusing, but yeah, read it two times Tongue
(03-29-2014, 12:25 PM)Romulator Wrote: [ -> ]Just so we're clear, is the directory entry added to your FC's resources.cfg, or Amnesia's resources.cfg?

The Level Editor relies on Amnesia's cfg, so you would need to add the directory there as well as in your FC's cfg.

Sorry if that is a little confusing, but yeah, read it two times Tongue

Both are edited to include my FC's directories.

I restarted my computer for updates, and suddenly the textures stayed. I hate it when my technology misbehaves...

Problem mysteriously solved. -.-;;
My IT teacher would call that "automagically." It's like automatically, except it works without you knowing why. Tongue
(03-29-2014, 10:10 PM)Mudbill Wrote: [ -> ]My IT teacher would call that "automagically." It's like automatically, except it works without you knowing why. Tongue

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