Yes, having lots of fun! And not much work is left.
Here we are.
The script remains the same as from ManyHands2_10; I just put it there so that you wouldn't have to download that version just to get the .hps file.
Fixes
- Added block boxes around the large wooden cross so that the player wouldn't just go through it
- Fixed entities that were slightly floating in air
- Fixed glitched carpet; moved the carpet a little because it was blocking the door
Download is now available
Hey I've updated it a bit (was actually working on this section all day yesterday and just imported it since no one has grabbed the map yet).
if i werent working all the time i would like to dust off the hpl2 again :/
Aw, where are you working? c: (if you don't mind me asking that is XD)
just a brewpub for the time being, trying to afford a new place in the city nearby. but in between working 40+ hours a week (i worked 9 hours today on easter
) and taking classes with the local police and studying to be a police officer... meh, i don't have time to dedicate toward making quality amnesia things anymore. too bad, i've wanted to lately.
Taking it
And here you go
(I hope people see this, since I didn't bump)
I changed my script, and added to it, since I didn't like it. Now I do.
Added decals, script in the cave, a long corridor and MrSpider found his way in too.
Bumped for Flawless, coz he edited his post c:
Btw are we allowed to add enemies? I keep forgetting to ask. c:
Unless it's a scripted sequence where the enemy only stays in your part of the map then I guess the answer is no.
You're not allowed to edit other people's parts, and I don't think people thought about having an enemy in their part.