04-15-2014, 02:48 AM
Page 30 is the New Project
I'm cheaply recycling the old Many Hands thread.The old version has been dead for quite the while and I kind of miss it :p Just wondering if anyone else would be interested in starting it up again since there's a serious lack of community projects around here lately.
NEW RULES
- Refrain from custom content (anything not Justine/TDD) - including AMFP* (this is the new part) because I'm not sure how many people have the game and patch installed - or even have the models in their redist, which could cause some serious problems when they're trying to test out their map section
- You should leave at least one open connection for other mappers to add to (a flight of stairs, a door, a hole in the wall/floor, an open wall spot)
- Keep your contribution under 500kb. This applies to what you've created - not the map as a whole. So if the map is 1.7MB when you get it, try not to increase it above 2.3MB
- If you contribute to the script file, please make sure your script works
- Include the script file (with an updated number) even if you didn't edit it
- To clarify, you don't have to keep the map for all 8 hours - if you're done sooner, post it so someone else can have their fun c:
ORIGINAL RULES
Spoiler below!
- Only 1 person can be working on the map at any given time
- You MUST post that you are taking the map
- You have 8 Hours to add something to it - after that, post. You can always continue working on your portion if you take the map again
- Please, do NOT edit another person's build (without permission) and definitely do not delete others' contributions
- Yes, you can take the map multiple times
- Your map should connect to the previous one - but doesn't need to match it theme-wise (go ahead and jam a mansionbase up against dungeonbase)
- Mark your territory with a script (just put a script area around your section and change it from "ScriptArea_1" to "YourUsername")
- Feel free to show off what you've done and post a screenshot
- When you're finished, change the number of the map and script +1 (ManyHands2_01, ManyHands2_02, etc.)
Comment if you think the rules need tweaking (eg the time is too long, the maximum size should be increased, other people should suck it up because I want amfp assets, etc).
Oh and, for clarification, this is sort of what your post should look like for taking and returning the map:
Quote:I'm taking the map \o/<more discussion by other people (which hopefully happens)>
<any discussion here>
Quote:I'm done with the map c:
<zip or rar file of the map here>
When this project is done, I can set it up as a playable map.