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Full Version: Marlboro Cigarette Pack Model Download
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So I just made a Marlboro cigarette container, so if anyone wants to use it, feel free to do so. Please do credit me if you do though <3

Looks like this:
[Image: el6oYyZ.png]

The download contains the model/texture + a normal map, an entity file which is a simple grab object, and an icon image if you want to make it an inventory item. Modify it if you need to.



Oh, and if you don't know how to install it, drop it in the entities folder inside your own folder. For example:

Amnesia\entities\custom\cig_marlboro\

Then just open it in the level editor and use it. Open the .ent file in the model editor to edit it. Enjoy =)

Also, here's another old styled cigarette pack model I made. It's a lot simpler, but yeah, use it if you wish.
Spoiler below!
You need to smooth polygons, and that cigarettes do not even round.
Bro, do you even round?

Really tough it's fine with hard edges, I can't imagine them being big enough for anyone to notice that.
Oh, right. I completely forgot about that on them.

How about now? I updated the OP.
They dont need to be round. I loaded it into a level and you can barely see it. Making them round is not necessary
Oh well, perhaps I'll just leave it as it is now then. I smoothed the cigarettes.
I also added a 60x60 icon file if anyone wants to make it an inventory pickup item.
That's just great *-*/ !
Gotta love the new stuffz !

Thanks a lot! I'm assuming we are also free to use the other pack you created yesterday as long as we credit you : 3 ?
Heh, of course ^^
I suppose I could link it here as well.
The top part should not be smoothed, only the edges around the cylinder.
Yeah, I tried that at first because that would make the most sense, but it didn't wanna co-operate. The rightmost one worked mostly, but the others would just change from smooth to rough from top to bottom by changing one of the faces on top.

I'll give it another go though. Maybe I did something wrong.

Edit: Okay I managed to get it through now. It still acted weird. Doing it on both edges and faces seemed to do the trick. Updated.