05-07-2014, 07:04 PM
05-07-2014, 07:09 PM
Try this :
Put this on voidOnStart
SetEntityPlayerInteractCallback("YOURLEVELDOOR", "GOTOTHECREDITS", false);
-
This is the script :
---
Put this on voidOnStart
SetEntityPlayerInteractCallback("YOURLEVELDOOR", "GOTOTHECREDITS", false);
-
This is the script :
PHP Code:
void GOTOTHECREDITS(string &in asEntity)
{
StartCredits("YOURMUSICFILEHERE.ogg", false, "Ending", "EndMyStory", 111);
SetPlayerActive(false); //Just so people cant move anymore.
}
PHP Code:
<CATEGORY Name="Ending">
<Entry Name="EndMyStory">YOURTEXTHERE</Entry>
</CATEGORY>
</LANGUAGE>
05-07-2014, 07:10 PM
Wow. That was fast. Thanks
05-07-2014, 07:13 PM
Your welcome.
Let me\us know if this works for you.
Let me\us know if this works for you.
05-08-2014, 02:39 PM
Since im chased by a zombie. How do i get the chasing sound to stop and get the outro music to play?
05-08-2014, 03:18 PM
(05-08-2014, 02:39 PM)MacKetchup Wrote: [ -> ]Since im chased by a zombie. How do i get the chasing sound to stop and get the outro music to play?
Deactivate the "zombie" and then you should be done.