06-02-2014, 04:08 PM
Hi, does anyone know if HPL supports double sided textures export from Maya as .dae using Collada? If it does, could you tell me how?
Right now I just need it because I noticed entities (in the Level Editor) can only be selected by clicking on the texture of the model applied. This is a slight inconvenience to me because I use a basic plane as the model, which has applied a texture to it (the texture is invisible because the model is just a placeholder), but since the texture is only on one side, the entity can only be selected from one side. It's a bit annoying. I can easily work around it by changing the plane to a box, or doing something to make a polyface face out from the back as well, but double-sided textures would be the best.
Thanks ^^
Right now I just need it because I noticed entities (in the Level Editor) can only be selected by clicking on the texture of the model applied. This is a slight inconvenience to me because I use a basic plane as the model, which has applied a texture to it (the texture is invisible because the model is just a placeholder), but since the texture is only on one side, the entity can only be selected from one side. It's a bit annoying. I can easily work around it by changing the plane to a box, or doing something to make a polyface face out from the back as well, but double-sided textures would be the best.
Thanks ^^