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Full Version: Texture looks weird
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So I made a new model which is basically a cylinder door with a cylinder engraved in the middle. Very simple one. But the problem is the texture. The texture used is rock_tilable from sanctumbase.

In Maya:
Spoiler below!
[Image: sOgdvDR.jpg]

In Model Editor:
Spoiler below!
[Image: 0BtTrmx.jpg]

Why does this happen?
You didn't triangulate the mesh in Maya.
Thanks, Harry Potter Smile
(07-03-2014, 02:44 PM)Neelke Wrote: [ -> ]Thanks, Harry Potter Smile

Yup, Harry potter can make any spell to solve anything in coding Smile