07-22-2014, 07:27 PM
Does anyone ever encounter problem while making FC with a few static objects from AAMFP assets and original game as i ?
By those problems i mean some of the static objects as carpets and etc. are glitchy , unlike patched level editor when there is all fine, while testing FC those objects are randomly rotated (mostly 90°).
Funny thing is, that if it would be custom story there is everything as fine as in level editor. In Fc its different story...
How could i say it differently... if i only use AAMFP and original assets in ATTD folders and test it its ok as well, but if i redirect static objects so that they are used from FC folder by editing to this:
<Directory Path="/your_mod/static_objects" AddSubDirs="true" />
There where glitchy static objects starts.
Any idea ?
By those problems i mean some of the static objects as carpets and etc. are glitchy , unlike patched level editor when there is all fine, while testing FC those objects are randomly rotated (mostly 90°).
Funny thing is, that if it would be custom story there is everything as fine as in level editor. In Fc its different story...
How could i say it differently... if i only use AAMFP and original assets in ATTD folders and test it its ok as well, but if i redirect static objects so that they are used from FC folder by editing to this:
<Directory Path="/your_mod/static_objects" AddSubDirs="true" />
There where glitchy static objects starts.
Any idea ?