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Full Version: i want to make my own monster sounds...
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there are 3 music Setting things...
name 1 is ChaseSound
name 2 is Suspense
and name 3 : some talking

i want that if you see the monster Chasesound (or more ChaseMusic) will come and if he lose you , music Suspense will be there , and SOMETIMES he talks (like 5 files) like if steve see you , the chase sound comes , If my monster comes , ChaseSound comes... if Steve doesn't see you , but you are close or Inj the same place , the music Suspense will playing , like with steve , and Some talkings come Sometimes... when the Suspense is here.. how can i Do this ?!
if someone don't understand , tell it i will Edit :d
Yes, please edit. This is very cluttered and awfully explained. Hard to make out what you're trying to say.

So you want to change the music and sounds a monster makes? Just open the monster in the model editor, go to User Defined Variables and edit the sound files. If you have your own sound files, use those. Make sure they're .ogg format and that the "talking" ones use an .snt file. Compare it to the suitors; they talk sometimes.
but i already made 3 talking sounds with only Ogg format... (in place of Amb_Alert into Talk1(2)(3)
i'm trying if it will work...
I will help you when you'll stop calling Grunt a Steve.
(09-02-2014, 09:28 PM)Scp 049 (Lazer) Wrote: [ -> ]I will help you when you'll stop calling Grunt a Steve.

Umk dude this thread is 2 month old :p

Edit: nevermind I looked at when he joined and thought thats when he posted this! XDD
(09-02-2014, 09:47 PM)Dr.Badcat Wrote: [ -> ]Umk dude this thread is 2 month old :p

The hell are you talking about? It was made today?
(09-02-2014, 09:28 PM)Scp 049 (Lazer) Wrote: [ -> ]I will help you when you'll stop calling Grunt a Steve.

I think I know where he got that from, it's this youtuber called "CrazyShootin" I believe