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Full Version: Custom items help
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I just wanted to ask if someone could make me a scrap metal, wood and stone items, i'm going to make a craft system in my custom story but i'm not good with custom models :/ I would appreciate the help.
Well, as much as I'm able to help you create a model, I don't think I'd have the time to do it forever and for several needs. It's better if you learn it yourself. Creating simple models in Maya is not that difficult, and making inventory items is very easy if you know how.

Do you need help creating the model or the item entity? If the model, then you can look around the web, google things and try to get ahold of Maya 2011 and openCOLLADA for it. As for the actual modelling, I DO have a video that might help you understand some (very) basic things of using Maya. I also have a video for the entity creation should that be necessary.
Thanks but the problem is i can't find any place where i can download maya 2011, does any of the more recent versions work the same way as this one? I mean, you made the same steps to create the model or you have different options in the newest versions?
Seems to me that there are lots of vanilla assets you could use for this. A:TDD contains rocks, bits of wood and metal, all kinds of basic materials. You would just need to fire up ModelEditor, import in the existing .dae files and create new item entities. Would that work for you?
Though, the model editor can only import a single .dae file at a time, no? It would be great to combine models like that into a single entity, but I have never seen an entity contain more than one model (only multiple meshes).

Unfortunately I don't know where to find Maya 2011 anymore. They have pulled it from their website's appearance (it still exists on their servers though). I can only provide a direct link to the Mac copy of Maya 2011 from when I downloaded it myself.
(10-13-2014, 11:46 PM)MrBehemoth Wrote: [ -> ]Seems to me that there are lots of vanilla assets you could use for this. A:TDD contains rocks, bits of wood and metal, all kinds of basic materials. You would just need to fire up ModelEditor, import in the existing .dae files and create new item entities. Would that work for you?

If that was possible...
In the thread above this one: http://www.frictionalgames.com/forum/thread-26767.html
I tried to do exactly that... No luck.
(10-14-2014, 08:06 AM)Mudbill Wrote: [ -> ]Though, the model editor can only import a single .dae file at a time, no? It would be great to combine models like that into a single entity, but I have never seen an entity contain more than one model (only multiple meshes).

(10-14-2014, 02:51 PM)FlawlessHappiness Wrote: [ -> ]If that was possible...

Maybe I got the wrong end of the stick, but I thought the OP wanted to have, for example, a basic "wood" inventory item and a basic "metal" inventory item so that you can combine them in the inventory and get
[Image: minecraft-pickaxe.jpg]
...or something like that...?
Maybe you got it right... I'm not sure ^-^
Actually i was thinking about that, but i don't know how to make to make the others image files that i need, like the one that's seen on the inventory screen, also i can't find other tutorials that show how to make those images on any other programs, like photoshop or something like that.
The video I mentioned explains how you can create a perfect icon. Here you go.