05-04-2009, 07:05 AM
Hey!
This work log shows how you go from having a 3D model to making it interactive and useable in the game. See me use my very best skills to make a 3D model, then use the HPL2 model editor to create the ingame behaviour, the HPL2 level editor to do a quick and ugly test level and then finally take the test model & level for a test run.
This work log shows how you go from having a 3D model to making it interactive and useable in the game. See me use my very best skills to make a 3D model, then use the HPL2 model editor to create the ingame behaviour, the HPL2 level editor to do a quick and ugly test level and then finally take the test model & level for a test run.