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Full Version: 2009-06 Sunday 7th, Blog about Unknown and Horror created!
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Instead of using the Work Log in the forums to report about development, we have decided to launch a brand new Blog. The Blog will discuss development of our upcoming game Unknown and also horror games in general.

The Blog can be found here:
http://frictionalgames.blogspot.com/

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Hey, that's pretty cool. I'll be sure to bookmark it, and subscribe! I hope you guys do update it regularly, as it would be cool to hear what you guys have to say on development and the horror genre.

Although I would definitely like it if you were...well, in some ways vague when talking specifically about Lux Tenebras (sorry, I refuse to call it Unknown for some reason), as knowing less will make the experience more fulfilling.
Greath! I will gonna visit your blog often!

That is very interesting article! So creating boredom is good for preparing sudden chages or dramatic scenes (like worm chase scene in Overture). I like to read your toughts about horror games Wink
(06-07-2009, 05:42 PM)Klayman Wrote: [ -> ]Greath! I will gonna visit your blog often!

That is very interesting article! So creating boredom is good for preparing sudden chages or dramatic scenes (like worm chase scene in Overture). I like to read your toughts about horror games Wink
i agreeBig Grin:
very nice, its soooo... insightfulllllllllllllllllllllllllllllll Big Grin:
I have also been thinking about the unique part of horror games but I have never thought about waking other emotions than fear in the player. Your perspective on the subject is indeed very interesting.
Very Interesting
One thing you guys should have done is weapon breaking - a pickaxe with a captain saying it looks like it's ready to fall apart would encourage players not to use it as much.