So I wanted to implement the worm vomit particle from Penumbra Black Plague. So I made one in Amnesia with same variables and coordinates with size, color and etc.
But when I tried to load it in game, it crashed my Level Editor. I open up the particle.hpl and it tells me this:
ERROR: Type with ID 1 not created.
ERROR: Type with ID 5 not created.
About that ID 1, 5 error, I have it too in my ParticleEditor.log before I even touched your particle.
So it must be normal, that log entry appears right after you open the editor.
Spoiler below!
Code:
Created Entity Loader
Added object type: ParticleEmitter <ParticleEmitter>
ERROR: Type with ID 1 not created.
ERROR: Type with ID 5 not created.
So my guess is this is related to the particle editor being empty at init.
Anyways, I noticed your particle had collision active, I turned it off, tried, and it worked fine . No idea why it doesn't like it, but it works ok that way. So that's all you gotta do to fix it, you should try.
(10-27-2014, 11:45 AM)Neelke Wrote: [ -> ]Surely. I don't entirely see though how the material can crash it.
Yea I don't know. You can try it yourself, take away the image worm_vomit.tga, move it away to your desktop or anywhere. Then run the game, look at the particle and hello crash. 'Hey, where's my image? ok screw this.'