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Full Version: .bat file crashes while opening IFC
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The .bat file keeps crashing on me. It stops responding before the BugCrasher can read the crash!

+I've edited the configs to dp_neo_(insert_config_file)
+I've edited the .bat file
+I've edited the launcher to the 1.3 launcher
+I've tried to look in the .lang files but to no success

Here is my main_init file:

<ConfigFiles
Resources = "test_mod/dpneo_resources.cfg"
Materials = "materials.cfg"

Game = "dp_neo/config/dpneo_game.cfg"
Menu = "dp_neo/config/dpneo_menu.cfg"
PreMenu = "config/dpneo_pre_menu.cfg"
Demo = "config/demo.cfg"

DefaultMainSettings = "dp_neo/config/dpneo_default_main_settings.cfg"

DefaultMainSettingsLow = "launcher/default_main_settings_low.cfg"
DefaultMainSettingsMedium = "launcher/default_main_settings_medium.cfg"
DefaultMainSettingsHigh = "launcher/default_main_settings_high.cfg"


DefaultUserSettings = "config/default_user_settings.cfg"
DefaultUserKeys = "config/default_user_keys.cfg"

DefaultBaseLanguage = "base_english.lang"
DefaultGameLanguage = "english.lang"
/>

<Directories
MainSaveFolder = "DPNeo"

BaseLanguageFolder = "test_mod/config/"
GameLanguageFolder = "test_mod/config/lang/"

CustomStoryPath = "custom_stories"
/>

<Variables
GameName = "DP Neo"
/>

<StartMap
File = "dp_room.map"
Folder = "dp_neo/maps/"
Pos = "WakeUp_1"
/>

Any ideas? Huh
BaseLanguageFolder = "test_mod/config/"
GameLanguageFolder = "test_mod/config/lang/"

A mod crashes if it cannot find an english file (or if it hasnt been written correctly). Have you forgotten to edit this?
(11-06-2014, 11:06 PM)Neelke Wrote: [ -> ]BaseLanguageFolder = "test_mod/config/"
GameLanguageFolder = "test_mod/config/lang/"

A mod crashes if it cannot find an english file (or if it hasnt been written correctly). Have you forgotten to edit this?

Yes, I have forgotten and no, it hasn't worked... it kept on crashing!
bring the batch
Is this an issue with the bat file itself or with Amnesia after the bat file launches it?
(11-07-2014, 08:44 AM)Mudbill Wrote: [ -> ]Is this an issue with the bat file itself or with Amnesia after the bat file launches it?

Nope it isn't the batch file, if it was, it wouldn't open the Amnesia window.
(11-07-2014, 08:45 PM)TheDoctorPoo Wrote: [ -> ]
(11-07-2014, 08:44 AM)Mudbill Wrote: [ -> ]Is this an issue with the bat file itself or with Amnesia after the bat file launches it?

Nope it isn't the batch file, if it was, it wouldn't open the Amnesia window.

I'm gonna throw a bone and say it's possibly your english.lang? The game will crash after the settings window if the english.lang has an error.

Just to check, anyways, you can use the Lang Editor tool that's been going around the forums.

EDIT: Found the link to the editor, if you don't have it. Click here
(11-08-2014, 05:57 AM)MsHannerBananer Wrote: [ -> ]
(11-07-2014, 08:45 PM)TheDoctorPoo Wrote: [ -> ]
(11-07-2014, 08:44 AM)Mudbill Wrote: [ -> ]Is this an issue with the bat file itself or with Amnesia after the bat file launches it?

Nope it isn't the batch file, if it was, it wouldn't open the Amnesia window.

I'm gonna throw a bone and say it's possibly your english.lang? The game will crash after the settings window if the english.lang has an error.

Just to check, anyways, you can use the Lang Editor tool that's been going around the forums.

EDIT: Found the link to the editor, if you don't have it. Click here

According to the editor I have:

+++ Name Conflict: RecentTextTooltip in category Actions

What do I do?
You're saying the game is crashing but you haven't posted the hpl.log yet. You should probably get to that. It should say why it crashed.
(11-08-2014, 03:24 PM)Mudbill Wrote: [ -> ]You're saying the game is crashing but you haven't posted the hpl.log yet. You should probably get to that. It should say why it crashed.

-------- THE HPL ENGINE LOG ------------
Engine build ID 20100816193538

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0-Generic Software on Cirrus Logic HD Audio(OpenAL default)
Trying to open device 'Generic Software on Cirrus Logic HD Audio'... Success!
Number of mono sources: 32
Streaming setup: 2 Buffers x 524288 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Cache out of date! Reloading collada file 'models/player/hands/animations/hands_lantern_draw.dae_anim'
Cache out of date! Reloading collada file 'models/player/hands/animations/hands_lantern_holster.dae_anim'
Cache out of date! Reloading collada file 'models/player/hands/animations/hands_lantern_idle.dae_anim'
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!

Is this it? Because the window that says what happened to the crash didn't load up. It was on 33% and then it said "Amnesia.exe is not working".
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