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Full Version: ModelEditor -> Light -> "CanBeGrabbed" bug?
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I'm making some handheld lanterns the player can grab to use as a light-source but...

In the ModelEditor, their is a option under "Settings->User defined variables->Lamp->CanBeGrabbed" that can be checked ON.

In the ModelEditor's "Start Model Test", I can grab it and fling it around. But in-game, I can't grab it with the Player. I can grab other objects to knock it around though. But the "hand" gesture won't appear. Sad



I don't know if this actually worked before the official AMFP patch but is now broken, or has never worked, or if I'm mistaking it's tool-tip "If it can be grabbed by the player."
Why not make it an Object > Grab? I believe you can also play with the lights by using
SetLightActive("<object>_<light>", false);