02-15-2015, 12:44 PM
I've maked script to play music in area, and it's don't work.
Callback: AddEntityCollideCallback("Player","grunt_music","Monster1_Music",false,1);
Void: void Monster1_Music(string &in asParent, string &in asChild, int alState)
{
PlayMusic("12_event_blood",true,1,01,1.0,true);
} What's wrong?
Callback: AddEntityCollideCallback("Player","grunt_music","Monster1_Music",false,1);
Void: void Monster1_Music(string &in asParent, string &in asChild, int alState)
{
PlayMusic("12_event_blood",true,1,01,1.0,true);
} What's wrong?